LUST, The Netherlands
LUST is a multidisciplinary design practice and works in a broad spectrum of media including print-work and book design, abstract cartography and data visualisations, new media and interactive installations, and architectural graphics. LUST is deeply interested in exploring new pathways for design at the cutting edge where new media and information technologies, architecture and urban systems and graphic design overlap. This led to the recent establishment of a new research-based studio named LUSTlab as a laboratory for media and technology, to develop new communication tools, man-machine installations and physical products using digital content. Founded in 1996 in The Hague (NL), LUST works for architects and urban planners, arts and media festivals, publishers, galleries and institutions, universities, as well as larger institutions such as ministries and municipalities, museums and companies like Philips and Audi. LUST members give lectures and workshops throughout the world, and teach at various Dutch art academies. From 2005–2007 LUST held a Research Fellowship-position at the Leeds Metropolitan University in Leeds. Currently LUST holds a Guest Professorship at the Master Program of the ERBA Valence-Grenoble, France. LUST works with information. LUST analyses data, designs contents, creates structures, builds visual narratives. LUST aims at providing meaningful on-line and off-line experiences of interaction between people, information and contexts. Nowadays design has to set new goals, logics, skills and methods able to change the way products, services, processes and strategies are developed. In fact information is at the centre of this paradigm shift; it is transforming our everyday life experiences, from our activities (studying, working, socially interacting), to our places (home, office, cities), towards the infrastructures (including and relying strongly on users). Focusing on how information is transforming networks, cultures, societies, civic relationships, behaviours, territories and the resulting interactions between people and contexts is an attempt to understand the future, a demonstration that it can be intercepted and designed. In the TREsPASS project LUST interpreted and designed data visualisations of the large data sets articulating degrees of impact, the measure of risk, the value of assets, etc. that were generated by the various research partners. These visualisations were static or interactive, depending on the needs. The mappings provided insight in the data gathered and were also used as input for next iterations of the research. Next to this, LUST built the Attack Navigator Map - an interface to enable access to the research done and a series of tools to generate visualisations to articulate the socio-technical dimensions of information security risks. The outcome was used both internally and externally. The external part addressed the cultural dimensions of security risks, but also helped to simplify visualisation complexity.